Surfaces From Scattered Points
Surfaces from Scattered Points (SSP) algorithm provides a groundwork to perform various operations in the field of surface reconstruction, in particular it:
- Constructs a surface conforming to given point, tangential, scalar and linear constraints. This operation is frequently called “Surface from Scattered Points” (or “Surface from a Cloud of Points”).
- Constructs a surface conforming to certain boundary constraints (“Hole Filling").
- Modifies input surface to satisfy certain spatial constraints (“Surface Morphing”).
- Modifies the input surface (of a face) to reduce gaps between the surface and the wireframe of a face (“Gaps Filling”).
The algorithm is based on the variational method (minimization of energy like functional) producing a B-Spline surface satisfying the input criteria.
The SSP component is a highly customizable tool, which brings the power of the variational method to solve particular tasks of surface reconstruction. It can be used in a wide range of industrial applications providing high quality solution in the fields of automatic measurements, reverse engineering, generative shape design, shapes customization, morphing etc.
You can evaluate the Surfaces from Scattered Points component using a free demo application.
Please contact us for further information and pricing.