Trihedron Bug?

I showed a static trhedron in sample/mfc/viewer3D. It was likely clipped when the view was zoomed in enough. Is it a bug? How can I avoid it?

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fengqiqiang's picture

Does anybody know it?

Forum supervisor's picture

Dear fengqiqiang,
We know about some problems related to the "static" trihedron, see for example the issue in Mantis http://tracker.dev.opencascade.org/view.php?id=24291.
We will address these problems as soon as possible.
Also we encourage all OCCT community members to help us with re-working this OCCT functionality taking into account the recently added camera abstract and revised logic of view/projection transformations.
Best regards
Sergey