Open CASCADE Technology
6.9.0
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#include <Standard_PrimitiveTypes.hxx>
Enumerations | |
enum | Graphic3d_TypeOfTextureFilter { Graphic3d_TOTF_NEAREST, Graphic3d_TOTF_BILINEAR, Graphic3d_TOTF_TRILINEAR } |
Type of the texture filter. Notice that for textures without mipmaps linear interpolation will be used instead of TOTF_BILINEAR and TOTF_TRILINEAR. More... | |