Open CASCADE Technology  7.3.0
Data Structures

ShapePersistent_TopoDS.hxx File Reference

#include <ShapePersistent_TriangleMode.hxx>
#include <StdPersistent_TopoDS.hxx>
#include <StdPersistent_HArray1.hxx>
#include <StdLPersistent_HArray1.hxx>
#include <StdObject_Shape.hxx>
#include <StdObjMgt_TransientPersistentMap.hxx>
#include <TopoDS_TWire.hxx>
#include <TopoDS_TShell.hxx>
#include <TopoDS_TSolid.hxx>
#include <TopoDS_TCompSolid.hxx>
#include <TopoDS_TCompound.hxx>

Data Structures

class  ShapePersistent_TopoDS
 
class  ShapePersistent_TopoDS::HShape
 
class  ShapePersistent_TopoDS::pTBase
 
struct  ShapePersistent_TopoDS::tObject< Persistent >
 
struct  ShapePersistent_TopoDS::tObject1< Persistent >