Open CASCADE Technology  7.3.0
Data Structures | Functions

Prs3d_Drawer.hxx File Reference

#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Aspect_TypeOfDeflection.hxx>
#include <Graphic3d_GroupAspect.hxx>
#include <Graphic3d_PresentationAttributes.hxx>
#include <Graphic3d_ShaderProgram.hxx>
#include <Standard_Real.hxx>
#include <Prs3d_VertexDrawMode.hxx>
#include <Prs3d_DimensionUnits.hxx>
#include <Prs3d_TypeOfHLR.hxx>
#include <Standard_Transient.hxx>

Data Structures

class  Prs3d_Drawer
 A graphic attribute manager which governs how objects such as color, width, line thickness and deflection are displayed. A drawer includes an instance of the Aspect classes with particular default values. More...
 

Functions

 Standard_DEPRECATED ("Class name is deprecated - use Prs3d_Drawer instead") typedef Prs3d_Drawer Graphic3d_HighlightStyle
 

Function Documentation

◆ Standard_DEPRECATED()

Standard_DEPRECATED ( "Class name is deprecated - use Prs3d_Drawer instead"  )