Open CASCADE Technology  7.3.0
Data Structures | Typedefs

OpenGl_Layer.hxx File Reference

#include <NCollection_Sequence.hxx>
#include <NCollection_Array1.hxx>
#include <OpenGl_BVHClipPrimitiveSet.hxx>
#include <OpenGl_BVHClipPrimitiveTrsfPersSet.hxx>
#include <OpenGl_BVHTreeSelector.hxx>
#include <Graphic3d_ZLayerSettings.hxx>
#include <Graphic3d_Camera.hxx>
#include <OpenGl_GlCore11.hxx>

Data Structures

struct  OpenGl_GlobalLayerSettings
 
class  OpenGl_Layer
 Presentations list sorted within priorities. More...
 

Typedefs

typedef NCollection_IndexedMap< const OpenGl_Structure * > OpenGl_IndexedMapOfStructure
 Defines index map of OpenGL structures. More...
 
typedef NCollection_Array1< OpenGl_IndexedMapOfStructureOpenGl_ArrayOfIndexedMapOfStructure
 Defines array of indexed maps of OpenGL structures. More...
 

Typedef Documentation

◆ OpenGl_ArrayOfIndexedMapOfStructure

Defines array of indexed maps of OpenGL structures.

◆ OpenGl_IndexedMapOfStructure

Defines index map of OpenGL structures.