Open CASCADE Technology  7.3.0
Data Structures

Graphic3d_ClipPlane.hxx File Reference

#include <Aspect_HatchStyle.hxx>
#include <gp_Pln.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
#include <Graphic3d_CappingFlags.hxx>
#include <Graphic3d_TextureMap.hxx>
#include <NCollection_Vec4.hxx>
#include <Standard_Macro.hxx>
#include <Standard_TypeDef.hxx>
#include <Standard_Transient.hxx>

Data Structures

class  Graphic3d_ClipPlane
 Container for properties describing graphic driver clipping planes. It is up to application to create instances of this class and specify its properties. The instances are passed into graphic driver or other facilities that implement clipping features (e.g. selection). Depending on usage context the class can be used to specify: More...