Open CASCADE Technology  7.3.0
Data Structures

Graphic3d_CLight.hxx File Reference

#include <gp_Dir.hxx>
#include <Graphic3d_TypeOfLightSource.hxx>
#include <Graphic3d_Vec.hxx>
#include <NCollection_List.hxx>
#include <TCollection_AsciiString.hxx>
#include <Quantity_ColorRGBA.hxx>

Data Structures

class  Graphic3d_CLight
 Generic light source definition. This class defines arbitrary light source - see Graphic3d_TypeOfLightSource enumeration. Some parameters are applicable only to particular light type; calling methods unrelated to current type will throw an exception. More...