Open CASCADE Technology  7.1.0.beta
Data Structures

OpenGl_FrameBuffer.hxx File Reference

#include <OpenGl_Context.hxx>
#include <OpenGl_Resource.hxx>
#include <OpenGl_Texture.hxx>

Data Structures

class  OpenGl_FrameBuffer
 Class implements FrameBuffer Object (FBO) resource intended for off-screen rendering. More...