Open CASCADE Technology  6.9.1
Data Structures | Functions
gp_Cylinder.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <gp_Ax3.hxx>
#include <Standard_Real.hxx>
#include <Standard_Storable.hxx>
#include <Standard_Boolean.hxx>
#include <gp_Ax1.hxx>
#include <Standard_PrimitiveTypes.hxx>
#include <gp_Cylinder.lxx>

Data Structures

class  gp_Cylinder
 Describes an infinite cylindrical surface. A cylinder is defined by its radius and positioned in space with a coordinate system (a gp_Ax3 object), the "main Axis" of which is the axis of the cylinder. This coordinate system is the "local coordinate system" of the cylinder. Note: when a gp_Cylinder cylinder is converted into a Geom_CylindricalSurface cylinder, some implicit properties of its local coordinate system are used explicitly: More...


const Handle< Standard_Type > & STANDARD_TYPE (gp_Cylinder)

Function Documentation

const Handle< Standard_Type >& STANDARD_TYPE ( gp_Cylinder  )