Open CASCADE Technology  6.9.1
Public Member Functions
gce_MakeCylinder Class Reference

This class implements the following algorithms used to create a Cylinder from gp. More...

#include <gce_MakeCylinder.hxx>

Inheritance diagram for gce_MakeCylinder:
Inheritance graph
[legend]

Public Member Functions

 gce_MakeCylinder (const gp_Ax2 &A2, const Standard_Real Radius)
 <A2> is the local cartesian coordinate system of <me>. The status is "NegativeRadius" if R < 0.0 More...
 
 gce_MakeCylinder (const gp_Cylinder &Cyl, const gp_Pnt &Point)
 Makes a Cylinder from gp <TheCylinder> coaxial to another Cylinder <Cylinder> and passing through a Pnt <Point>. More...
 
 gce_MakeCylinder (const gp_Cylinder &Cyl, const Standard_Real Dist)
 Makes a Cylinder from gp <TheCylinder> coaxial to another Cylinder <Cylinder> at the distance <Dist> which can be greater or lower than zero. The radius of the result is the absolute value of the radius of <Cyl> plus <Dist> More...
 
 gce_MakeCylinder (const gp_Pnt &P1, const gp_Pnt &P2, const gp_Pnt &P3)
 Makes a Cylinder from gp <TheCylinder> with 3 points <P1>,<P2>,<P3>. Its axis is <P1P2> and its radius is the distance between <P3> and <P1P2> More...
 
 gce_MakeCylinder (const gp_Ax1 &Axis, const Standard_Real Radius)
 Makes a Cylinder by its axis <Axis> and radius <Radius>. More...
 
 gce_MakeCylinder (const gp_Circ &Circ)
 Makes a Cylinder by its circular base. Warning If an error occurs (that is, when IsDone returns false), the Status function returns: More...
 
const gp_CylinderValue () const
 Returns the constructed cylinder. Exceptions StdFail_NotDone if no cylinder is constructed. More...
 
const gp_CylinderOperator () const
 
 operator gp_Cylinder () const
 
- Public Member Functions inherited from gce_Root
Standard_Boolean IsDone () const
 Returns true if the construction is successful. More...
 
gce_ErrorType Status () const
 Returns the status of the construction: More...
 

Additional Inherited Members

- Protected Attributes inherited from gce_Root
gce_ErrorType TheError
 

Detailed Description

This class implements the following algorithms used to create a Cylinder from gp.

Constructor & Destructor Documentation

gce_MakeCylinder::gce_MakeCylinder ( const gp_Ax2 A2,
const Standard_Real  Radius 
)

<A2> is the local cartesian coordinate system of <me>. The status is "NegativeRadius" if R < 0.0

gce_MakeCylinder::gce_MakeCylinder ( const gp_Cylinder Cyl,
const gp_Pnt Point 
)

Makes a Cylinder from gp <TheCylinder> coaxial to another Cylinder <Cylinder> and passing through a Pnt <Point>.

gce_MakeCylinder::gce_MakeCylinder ( const gp_Cylinder Cyl,
const Standard_Real  Dist 
)

Makes a Cylinder from gp <TheCylinder> coaxial to another Cylinder <Cylinder> at the distance <Dist> which can be greater or lower than zero. The radius of the result is the absolute value of the radius of <Cyl> plus <Dist>

gce_MakeCylinder::gce_MakeCylinder ( const gp_Pnt P1,
const gp_Pnt P2,
const gp_Pnt P3 
)

Makes a Cylinder from gp <TheCylinder> with 3 points <P1>,<P2>,<P3>. Its axis is <P1P2> and its radius is the distance between <P3> and <P1P2>

gce_MakeCylinder::gce_MakeCylinder ( const gp_Ax1 Axis,
const Standard_Real  Radius 
)

Makes a Cylinder by its axis <Axis> and radius <Radius>.

gce_MakeCylinder::gce_MakeCylinder ( const gp_Circ Circ)

Makes a Cylinder by its circular base. Warning If an error occurs (that is, when IsDone returns false), the Status function returns:

  • gce_NegativeRadius if:
  • Radius is less than 0.0, or
  • Dist is negative and has an absolute value which is greater than the radius of Cyl; or
  • gce_ConfusedPoints if points P1 and P2 are coincident.

Member Function Documentation

const gp_Cylinder& gce_MakeCylinder::Operator ( ) const
gce_MakeCylinder::operator gp_Cylinder ( ) const
const gp_Cylinder& gce_MakeCylinder::Value ( ) const

Returns the constructed cylinder. Exceptions StdFail_NotDone if no cylinder is constructed.


The documentation for this class was generated from the following file: