Open CASCADE Technology  6.9.1
Public Member Functions
StepFEA_Node Class Reference

Representation of STEP entity Node. More...

#include <StepFEA_Node.hxx>

Inheritance diagram for StepFEA_Node:
Inheritance graph
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Public Member Functions

 StepFEA_Node ()
 Empty constructor. More...
 
- Public Member Functions inherited from StepFEA_NodeRepresentation
 StepFEA_NodeRepresentation ()
 Empty constructor. More...
 
void Init (const Handle< TCollection_HAsciiString > &aRepresentation_Name, const Handle< StepRepr_HArray1OfRepresentationItem > &aRepresentation_Items, const Handle< StepRepr_RepresentationContext > &aRepresentation_ContextOfItems, const Handle< StepFEA_FeaModel > &aModelRef)
 Initialize all fields (own and inherited) More...
 
Handle< StepFEA_FeaModelModelRef () const
 Returns field ModelRef. More...
 
void SetModelRef (const Handle< StepFEA_FeaModel > &ModelRef)
 Set field ModelRef. More...
 
- Public Member Functions inherited from StepRepr_Representation
 StepRepr_Representation ()
 Returns a Representation. More...
 
virtual void Init (const Handle< TCollection_HAsciiString > &aName, const Handle< StepRepr_HArray1OfRepresentationItem > &aItems, const Handle< StepRepr_RepresentationContext > &aContextOfItems)
 
void SetName (const Handle< TCollection_HAsciiString > &aName)
 
Handle< TCollection_HAsciiStringName () const
 
void SetItems (const Handle< StepRepr_HArray1OfRepresentationItem > &aItems)
 
Handle< StepRepr_HArray1OfRepresentationItemItems () const
 
Handle< StepRepr_RepresentationItemItemsValue (const Standard_Integer num) const
 
Standard_Integer NbItems () const
 
void SetContextOfItems (const Handle< StepRepr_RepresentationContext > &aContextOfItems)
 
Handle< StepRepr_RepresentationContextContextOfItems () const
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const Handle_Standard_Type & DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Detailed Description

Representation of STEP entity Node.

Constructor & Destructor Documentation

StepFEA_Node::StepFEA_Node ( )

Empty constructor.


The documentation for this class was generated from the following file: