Open CASCADE Technology  6.9.1
Public Member Functions
IGESSolid_Array1OfVertexList Class Reference

#include <IGESSolid_Array1OfVertexList.hxx>

Public Member Functions

 IGESSolid_Array1OfVertexList (const Standard_Integer Low, const Standard_Integer Up)
 
 IGESSolid_Array1OfVertexList (const Handle< IGESSolid_VertexList > &Item, const Standard_Integer Low, const Standard_Integer Up)
 
void Init (const Handle< IGESSolid_VertexList > &V)
 
void Destroy ()
 
 ~IGESSolid_Array1OfVertexList ()
 
Standard_Boolean IsAllocated () const
 
const IGESSolid_Array1OfVertexListAssign (const IGESSolid_Array1OfVertexList &Other)
 
const IGESSolid_Array1OfVertexListoperator= (const IGESSolid_Array1OfVertexList &Other)
 
Standard_Integer Length () const
 
Standard_Integer Lower () const
 
Standard_Integer Upper () const
 
void SetValue (const Standard_Integer Index, const Handle< IGESSolid_VertexList > &Value)
 
const Handle< IGESSolid_VertexList > & Value (const Standard_Integer Index) const
 
const Handle< IGESSolid_VertexList > & operator() (const Standard_Integer Index) const
 
Handle< IGESSolid_VertexList > & ChangeValue (const Standard_Integer Index)
 
Handle< IGESSolid_VertexList > & operator() (const Standard_Integer Index)
 

Constructor & Destructor Documentation

IGESSolid_Array1OfVertexList::IGESSolid_Array1OfVertexList ( const Standard_Integer  Low,
const Standard_Integer  Up 
)
IGESSolid_Array1OfVertexList::IGESSolid_Array1OfVertexList ( const Handle< IGESSolid_VertexList > &  Item,
const Standard_Integer  Low,
const Standard_Integer  Up 
)
IGESSolid_Array1OfVertexList::~IGESSolid_Array1OfVertexList ( )
inline

Member Function Documentation

const IGESSolid_Array1OfVertexList& IGESSolid_Array1OfVertexList::Assign ( const IGESSolid_Array1OfVertexList Other)
Handle< IGESSolid_VertexList >& IGESSolid_Array1OfVertexList::ChangeValue ( const Standard_Integer  Index)
void IGESSolid_Array1OfVertexList::Destroy ( )
void IGESSolid_Array1OfVertexList::Init ( const Handle< IGESSolid_VertexList > &  V)
Standard_Boolean IGESSolid_Array1OfVertexList::IsAllocated ( ) const
Standard_Integer IGESSolid_Array1OfVertexList::Length ( ) const
Standard_Integer IGESSolid_Array1OfVertexList::Lower ( ) const
const Handle< IGESSolid_VertexList >& IGESSolid_Array1OfVertexList::operator() ( const Standard_Integer  Index) const
inline
Handle< IGESSolid_VertexList >& IGESSolid_Array1OfVertexList::operator() ( const Standard_Integer  Index)
inline
const IGESSolid_Array1OfVertexList& IGESSolid_Array1OfVertexList::operator= ( const IGESSolid_Array1OfVertexList Other)
inline
void IGESSolid_Array1OfVertexList::SetValue ( const Standard_Integer  Index,
const Handle< IGESSolid_VertexList > &  Value 
)
Standard_Integer IGESSolid_Array1OfVertexList::Upper ( ) const
const Handle< IGESSolid_VertexList >& IGESSolid_Array1OfVertexList::Value ( const Standard_Integer  Index) const

The documentation for this class was generated from the following file: