Open CASCADE Technology  6.9.1
Data Structures
Vrml_Scale.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <gp_Vec.hxx>
#include <Standard_OStream.hxx>

Data Structures

class  Vrml_Scale
 defines a Scale node of VRML specifying transform properties. This node defines a 3D scaling about the origin. By default : myRotation = (1 1 1) More...