Open CASCADE Technology  6.9.1
Data Structures
Vrml_Rotation.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Vrml_SFRotation.hxx>
#include <Standard_OStream.hxx>

Data Structures

class  Vrml_Rotation
 defines a Rotation node of VRML specifying matrix and transform properties. This node defines a 3D rotation about an arbitrary axis through the origin. By default : myRotation = (0 0 1 0) More...