Open CASCADE Technology
6.9.1
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Visual3d_Layer.hxx>
#include <Handle_Graphic3d_GraphicDriver.hxx>
#include <Aspect_CLayer2d.hxx>
#include <Standard_Address.hxx>
#include <Visual3d_NListOfLayerItem.hxx>
#include <MMgt_TShared.hxx>
#include <Handle_Visual3d_ViewManager.hxx>
#include <Aspect_TypeOfLayer.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
#include <Standard_CString.hxx>
#include <Standard_ShortReal.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Aspect_TypeOfDisplayText.hxx>
#include <Aspect_TypeOfConstraint.hxx>
#include <Standard_Integer.hxx>
#include <Handle_Visual3d_LayerItem.hxx>
Data Structures | |
class | Visual3d_Layer |
This class allows to manage 2d graphics. More... | |