Open CASCADE Technology  6.9.1
Data Structures
Visual3d_Layer.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Visual3d_Layer.hxx>
#include <Handle_Graphic3d_GraphicDriver.hxx>
#include <Aspect_CLayer2d.hxx>
#include <Standard_Address.hxx>
#include <Visual3d_NListOfLayerItem.hxx>
#include <MMgt_TShared.hxx>
#include <Handle_Visual3d_ViewManager.hxx>
#include <Aspect_TypeOfLayer.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
#include <Standard_CString.hxx>
#include <Standard_ShortReal.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Aspect_TypeOfDisplayText.hxx>
#include <Aspect_TypeOfConstraint.hxx>
#include <Standard_Integer.hxx>
#include <Handle_Visual3d_LayerItem.hxx>

Data Structures

class  Visual3d_Layer
 This class allows to manage 2d graphics. More...