Open CASCADE Technology  6.9.1
Data Structures
SelectMgr_EntityOwner.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_SelectMgr_EntityOwner.hxx>
#include <SelectMgr_SOPtr.hxx>
#include <Standard_Boolean.hxx>
#include <SelectBasics_EntityOwner.hxx>
#include <Standard_Integer.hxx>
#include <Handle_SelectMgr_SelectableObject.hxx>
#include <Handle_PrsMgr_PresentationManager.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Graphic3d_ZLayerId.hxx>
#include <SelectMgr_EntityOwner.lxx>

Data Structures

class  SelectMgr_EntityOwner
 A framework to define classes of owners of sensitive primitives. The owner is the link between application and selection data structures. For the application to make its own objects selectable, it must define owner classes inheriting this framework. More...