Open CASCADE Technology  6.9.1
Data Structures
OpenGl_PointSprite.hxx File Reference
#include <OpenGl_Texture.hxx>
#include <Handle_OpenGl_PointSprite.hxx>

Data Structures

class  OpenGl_PointSprite
 Point sprite resource. On modern hardware it will be texture with extra parameters. On ancient hardware sprites will be drawn using bitmaps. More...