Open CASCADE Technology  6.9.1
Data Structures | Macros
Adaptor3d_HSurfaceOfRevolution.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Adaptor3d_HSurfaceOfRevolution.hxx>
#include <Adaptor3d_SurfaceOfRevolution.hxx>
#include <Adaptor3d_HSurface.hxx>
#include <Adaptor3d_GenHSurface.lxx>

Data Structures

class  Adaptor3d_HSurfaceOfRevolution
 

Macros

#define TheSurface   Adaptor3d_SurfaceOfRevolution
 
#define TheSurface_hxx   <Adaptor3d_SurfaceOfRevolution.hxx>
 
#define Adaptor3d_GenHSurface   Adaptor3d_HSurfaceOfRevolution
 
#define Adaptor3d_GenHSurface_hxx   <Adaptor3d_HSurfaceOfRevolution.hxx>
 
#define Handle_Adaptor3d_GenHSurface   Handle_Adaptor3d_HSurfaceOfRevolution
 
#define Adaptor3d_GenHSurface_Type_()   Adaptor3d_HSurfaceOfRevolution_Type_()
 

Macro Definition Documentation

#define Adaptor3d_GenHSurface   Adaptor3d_HSurfaceOfRevolution
#define Adaptor3d_GenHSurface_hxx   <Adaptor3d_HSurfaceOfRevolution.hxx>
#define Adaptor3d_GenHSurface_Type_ ( )    Adaptor3d_HSurfaceOfRevolution_Type_()
#define Handle_Adaptor3d_GenHSurface   Handle_Adaptor3d_HSurfaceOfRevolution
#define TheSurface   Adaptor3d_SurfaceOfRevolution
#define TheSurface_hxx   <Adaptor3d_SurfaceOfRevolution.hxx>