Open CASCADE Technology  6.9.0
Public Member Functions

VrmlConverter_Projector Class Reference

defines projector and calculates properties of cameras and lights from Vrml ( OrthograpicCamera, PerspectiveCamera, DirectionalLight, PointLight, SpotLight and MatrixTransform ) to display all scene shapes with arbitrary locations for requested the Projection Vector, High Point Direction and the Focus and adds them ( method Add ) to anOSream. More...

#include <VrmlConverter_Projector.hxx>

Inheritance diagram for VrmlConverter_Projector:
Inheritance graph
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Public Member Functions

 VrmlConverter_Projector (const TopTools_Array1OfShape &Shapes, const Quantity_Length Focus, const Quantity_Length DX, const Quantity_Length DY, const Quantity_Length DZ, const Quantity_Length XUp, const Quantity_Length YUp, const Quantity_Length ZUp, const VrmlConverter_TypeOfCamera Camera=VrmlConverter_NoCamera, const VrmlConverter_TypeOfLight Light=VrmlConverter_NoLight)
 
void SetCamera (const VrmlConverter_TypeOfCamera aCamera)
 
VrmlConverter_TypeOfCamera Camera () const
 
void SetLight (const VrmlConverter_TypeOfLight aLight)
 
VrmlConverter_TypeOfLight Light () const
 
void Add (Standard_OStream &anOStream) const
 Adds into anOStream if they are defined in Create. PerspectiveCamera, OrthographicCamera, DirectionLight, PointLight, SpotLight with MatrixTransform from VrmlConverter;. More...
 
HLRAlgo_Projector Projector () const
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Detailed Description

defines projector and calculates properties of cameras and lights from Vrml ( OrthograpicCamera, PerspectiveCamera, DirectionalLight, PointLight, SpotLight and MatrixTransform ) to display all scene shapes with arbitrary locations for requested the Projection Vector, High Point Direction and the Focus and adds them ( method Add ) to anOSream.

Constructor & Destructor Documentation

VrmlConverter_Projector::VrmlConverter_Projector ( const TopTools_Array1OfShape Shapes,
const Quantity_Length  Focus,
const Quantity_Length  DX,
const Quantity_Length  DY,
const Quantity_Length  DZ,
const Quantity_Length  XUp,
const Quantity_Length  YUp,
const Quantity_Length  ZUp,
const VrmlConverter_TypeOfCamera  Camera = VrmlConverter_NoCamera,
const VrmlConverter_TypeOfLight  Light = VrmlConverter_NoLight 
)

Member Function Documentation

void VrmlConverter_Projector::Add ( Standard_OStream anOStream) const

Adds into anOStream if they are defined in Create. PerspectiveCamera, OrthographicCamera, DirectionLight, PointLight, SpotLight with MatrixTransform from VrmlConverter;.

VrmlConverter_TypeOfCamera VrmlConverter_Projector::Camera ( ) const
VrmlConverter_TypeOfLight VrmlConverter_Projector::Light ( ) const
HLRAlgo_Projector VrmlConverter_Projector::Projector ( ) const
void VrmlConverter_Projector::SetCamera ( const VrmlConverter_TypeOfCamera  aCamera)
void VrmlConverter_Projector::SetLight ( const VrmlConverter_TypeOfLight  aLight)

The documentation for this class was generated from the following file: