Open CASCADE Technology  6.9.0
Public Member Functions

Prs3d_ArrowAspect Class Reference

A framework for displaying arrows in representations of dimensions and relations. More...

#include <Prs3d_ArrowAspect.hxx>

Inheritance diagram for Prs3d_ArrowAspect:
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Public Member Functions

 Prs3d_ArrowAspect ()
 Constructs an empty framework for displaying arrows in representations of lengths. The lengths displayed are either on their own or in chamfers, fillets, diameters and radii. More...
 
 Prs3d_ArrowAspect (const Quantity_PlaneAngle anAngle, const Quantity_Length aLength)
 Constructs a framework to display an arrow with a shaft of the length aLength and having a head with sides at the angle anAngle from each other. More...
 
 Prs3d_ArrowAspect (const Handle< Graphic3d_AspectLine3d > &theAspect)
 
void SetAngle (const Quantity_PlaneAngle anAngle)
 defines the angle of the arrows. More...
 
Quantity_PlaneAngle Angle () const
 returns the current value of the angle used when drawing an arrow. More...
 
void SetLength (const Quantity_Length aLength)
 defines the length of the arrows. More...
 
Quantity_Length Length () const
 returns the current value of the length used when drawing an arrow. More...
 
void SetColor (const Quantity_Color &aColor)
 
void SetColor (const Quantity_NameOfColor aColor)
 
Handle< Graphic3d_AspectLine3dAspect () const
 
void SetAspect (const Handle< Graphic3d_AspectLine3d > &theAspect)
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Detailed Description

A framework for displaying arrows in representations of dimensions and relations.

Constructor & Destructor Documentation

Prs3d_ArrowAspect::Prs3d_ArrowAspect ( )

Constructs an empty framework for displaying arrows in representations of lengths. The lengths displayed are either on their own or in chamfers, fillets, diameters and radii.

Prs3d_ArrowAspect::Prs3d_ArrowAspect ( const Quantity_PlaneAngle  anAngle,
const Quantity_Length  aLength 
)

Constructs a framework to display an arrow with a shaft of the length aLength and having a head with sides at the angle anAngle from each other.

Prs3d_ArrowAspect::Prs3d_ArrowAspect ( const Handle< Graphic3d_AspectLine3d > &  theAspect)

Member Function Documentation

Quantity_PlaneAngle Prs3d_ArrowAspect::Angle ( ) const

returns the current value of the angle used when drawing an arrow.

Handle< Graphic3d_AspectLine3d > Prs3d_ArrowAspect::Aspect ( ) const
Quantity_Length Prs3d_ArrowAspect::Length ( ) const

returns the current value of the length used when drawing an arrow.

void Prs3d_ArrowAspect::SetAngle ( const Quantity_PlaneAngle  anAngle)

defines the angle of the arrows.

void Prs3d_ArrowAspect::SetAspect ( const Handle< Graphic3d_AspectLine3d > &  theAspect)
void Prs3d_ArrowAspect::SetColor ( const Quantity_Color aColor)
void Prs3d_ArrowAspect::SetColor ( const Quantity_NameOfColor  aColor)
void Prs3d_ArrowAspect::SetLength ( const Quantity_Length  aLength)

defines the length of the arrows.


The documentation for this class was generated from the following file: