Open CASCADE Technology  6.9.0
Public Member Functions | Static Public Member Functions

MeshVS_VectorPrsBuilder Class Reference

This class provides methods to create vector data presentation. It store map of vectors assigned with nodes or elements. In simplified mode vectors draws with thickened ends instead of arrows. More...

#include <MeshVS_VectorPrsBuilder.hxx>

Inheritance diagram for MeshVS_VectorPrsBuilder:
Inheritance graph
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Public Member Functions

 MeshVS_VectorPrsBuilder (const Handle< MeshVS_Mesh > &Parent, const Standard_Real MaxLength, const Quantity_Color &VectorColor, const MeshVS_DisplayModeFlags &Flags=MeshVS_DMF_VectorDataPrs, const Handle< MeshVS_DataSource > &DS=0, const Standard_Integer Id=-1, const MeshVS_BuilderPriority &Priority=MeshVS_BP_Vector, const Standard_Boolean IsSimplePrs=Standard_False)
 
virtual void Build (const Handle< Prs3d_Presentation > &Prs, const TColStd_PackedMapOfInteger &IDs, TColStd_PackedMapOfInteger &IDsToExclude, const Standard_Boolean IsElement, const Standard_Integer theDisplayMode) const
 Builds vector data presentation. More...
 
void DrawVector (const gp_Trsf &theTrsf, const Standard_Real Length, const Standard_Real MaxLength, const TColgp_Array1OfPnt &ArrowPoints, const Handle< Graphic3d_ArrayOfPrimitives > &Lines, const Handle< Graphic3d_ArrayOfPrimitives > &ArrowLines, const Handle< Graphic3d_ArrayOfPrimitives > &Triangles) const
 Adds to array of polygons and polylines some primitive representing single vector. More...
 
const
MeshVS_DataMapOfIntegerVector
GetVectors (const Standard_Boolean IsElement) const
 Returns map of vectors assigned with nodes or elements. More...
 
void SetVectors (const Standard_Boolean IsElement, const MeshVS_DataMapOfIntegerVector &Map)
 Sets map of vectors assigned with nodes or elements. More...
 
Standard_Boolean HasVectors (const Standard_Boolean IsElement) const
 Returns true, if map isn't empty. More...
 
Standard_Boolean GetVector (const Standard_Boolean IsElement, const Standard_Integer ID, gp_Vec &Vect) const
 Returns vector assigned with certain node or element. More...
 
void SetVector (const Standard_Boolean IsElement, const Standard_Integer ID, const gp_Vec &Vect)
 Sets vector assigned with certain node or element. More...
 
void GetMinMaxVectorValue (const Standard_Boolean IsElement, Standard_Real &MinValue, Standard_Real &MaxValue) const
 Calculates minimal and maximal length of vectors in map ( nodal, if IsElement = False or elemental, if IsElement = True ) More...
 
void SetSimplePrsMode (const Standard_Boolean IsSimpleArrow)
 Sets flag that indicates is simple vector arrow mode uses or not default value is False. More...
 
void SetSimplePrsParams (const Standard_Real theLineWidthParam, const Standard_Real theStartParam, const Standard_Real theEndParam)
 Sets parameters of simple vector arrwo presentation theLineWidthParam - coefficient of vector line width (to draw line instead of arrow) theStartParam and theEndParam parameters of start and end of thickened ends position of thickening calculates according to parameters and maximum vector length default values are: theLineWidthParam = 2.5 theStartParam = 0.85 theEndParam = 0.95. More...
 
- Public Member Functions inherited from MeshVS_PrsBuilder
virtual void CustomBuild (const Handle< Prs3d_Presentation > &Prs, const TColStd_PackedMapOfInteger &IDs, TColStd_PackedMapOfInteger &IDsToExclude, const Standard_Integer DisplayMode) const
 This method is called to build presentation of custom elements (they have MeshVS_ET_0D type). IDs is set of numeric identificators of elements for custom building. IDsToExclude is set of IDs to exclude from processing. If some entity has been excluded, it is not processed by other builders. DisplayMode is numeric constant describing display mode (see MeshVS_DisplayModeFlags.hxx) More...
 
virtual Handle
< SelectBasics_SensitiveEntity
CustomSensitiveEntity (const Handle< SelectBasics_EntityOwner > &Owner, const Standard_Integer SelectMode) const
 This method is called to build sensitive of custom elements ( they have MeshVS_ET_0D type ) More...
 
Standard_Integer GetFlags () const
 Returns flags, assigned with builder during creation. More...
 
virtual Standard_Boolean TestFlags (const Standard_Integer DisplayMode) const
 Test whether display mode has flags assigned with this builder. This method has default implementation and can be redefined for advance behavior Returns Standard_True only if display mode is appropriate for this builder. More...
 
Standard_Integer GetId () const
 Returns builder ID. More...
 
Standard_Integer GetPriority () const
 Returns priority; as priority bigger, as soon builder will be called. More...
 
Handle< MeshVS_DataSourceGetDataSource () const
 Returns custom data source or default ( from MeshVS_Mesh ) if custom is NULL. More...
 
void SetDataSource (const Handle< MeshVS_DataSource > &newDS)
 Change custom data source. More...
 
Handle< MeshVS_DrawerGetDrawer () const
 Returns custom drawer or default ( from MeshVS_Mesh ) if custom is NULL. More...
 
void SetDrawer (const Handle< MeshVS_Drawer > &newDr)
 Change custom drawer. More...
 
void SetExcluding (const Standard_Boolean state)
 Set excluding state. If it is Standard_True, the nodes or elements, processed by current builder will be noted and next builder won't process its. More...
 
Standard_Boolean IsExcludingOn () const
 Read excluding state. More...
 
void SetPresentationManager (const Handle< PrsMgr_PresentationManager3d > &thePrsMgr)
 Set presentation manager for builder. More...
 
Handle
< PrsMgr_PresentationManager3d
GetPresentationManager () const
 Get presentation manager of builder. More...
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Static Public Member Functions

static Standard_Real calculateArrow (TColgp_Array1OfPnt &Points, const Standard_Real Length, const Standard_Real ArrowPart)
 Calculates points of arrow presentation. More...
 

Additional Inherited Members

- Protected Member Functions inherited from MeshVS_PrsBuilder
 MeshVS_PrsBuilder (const Handle< MeshVS_Mesh > &Parent, const MeshVS_DisplayModeFlags &Flags, const Handle< MeshVS_DataSource > &DS, const Standard_Integer Id, const MeshVS_BuilderPriority &Priority=MeshVS_BP_Default)
 Constructor Parent is pointer to MeshVS_Mesh object Flags is set of display modes corresponding to this builder DS is data source object, from which builder will pick geometry and topological information Id is numeric identificator of builder. You must set it to positive integer, but if you set it to -1, constructor will select the smallest integer, not occupied by other builders Priority is numerical priority constant. As priority bigger, as sooner builder starts during presentation construction. More...
 
Handle< MeshVS_DataSourceDataSource () const
 Returns only custom data source. More...
 
Handle< MeshVS_DrawerDrawer () const
 Returns only custom drawer. More...
 
- Protected Attributes inherited from MeshVS_PrsBuilder
MeshVS_MeshPtr myParentMesh
 

Detailed Description

This class provides methods to create vector data presentation. It store map of vectors assigned with nodes or elements. In simplified mode vectors draws with thickened ends instead of arrows.

Constructor & Destructor Documentation

MeshVS_VectorPrsBuilder::MeshVS_VectorPrsBuilder ( const Handle< MeshVS_Mesh > &  Parent,
const Standard_Real  MaxLength,
const Quantity_Color VectorColor,
const MeshVS_DisplayModeFlags Flags = MeshVS_DMF_VectorDataPrs,
const Handle< MeshVS_DataSource > &  DS = 0,
const Standard_Integer  Id = -1,
const MeshVS_BuilderPriority Priority = MeshVS_BP_Vector,
const Standard_Boolean  IsSimplePrs = Standard_False 
)

Member Function Documentation

virtual void MeshVS_VectorPrsBuilder::Build ( const Handle< Prs3d_Presentation > &  Prs,
const TColStd_PackedMapOfInteger IDs,
TColStd_PackedMapOfInteger IDsToExclude,
const Standard_Boolean  IsElement,
const Standard_Integer  theDisplayMode 
) const
virtual

Builds vector data presentation.

Implements MeshVS_PrsBuilder.

static Standard_Real MeshVS_VectorPrsBuilder::calculateArrow ( TColgp_Array1OfPnt Points,
const Standard_Real  Length,
const Standard_Real  ArrowPart 
)
static

Calculates points of arrow presentation.

void MeshVS_VectorPrsBuilder::DrawVector ( const gp_Trsf theTrsf,
const Standard_Real  Length,
const Standard_Real  MaxLength,
const TColgp_Array1OfPnt ArrowPoints,
const Handle< Graphic3d_ArrayOfPrimitives > &  Lines,
const Handle< Graphic3d_ArrayOfPrimitives > &  ArrowLines,
const Handle< Graphic3d_ArrayOfPrimitives > &  Triangles 
) const

Adds to array of polygons and polylines some primitive representing single vector.

void MeshVS_VectorPrsBuilder::GetMinMaxVectorValue ( const Standard_Boolean  IsElement,
Standard_Real MinValue,
Standard_Real MaxValue 
) const

Calculates minimal and maximal length of vectors in map ( nodal, if IsElement = False or elemental, if IsElement = True )

Standard_Boolean MeshVS_VectorPrsBuilder::GetVector ( const Standard_Boolean  IsElement,
const Standard_Integer  ID,
gp_Vec Vect 
) const

Returns vector assigned with certain node or element.

const MeshVS_DataMapOfIntegerVector& MeshVS_VectorPrsBuilder::GetVectors ( const Standard_Boolean  IsElement) const

Returns map of vectors assigned with nodes or elements.

Standard_Boolean MeshVS_VectorPrsBuilder::HasVectors ( const Standard_Boolean  IsElement) const

Returns true, if map isn't empty.

void MeshVS_VectorPrsBuilder::SetSimplePrsMode ( const Standard_Boolean  IsSimpleArrow)

Sets flag that indicates is simple vector arrow mode uses or not default value is False.

void MeshVS_VectorPrsBuilder::SetSimplePrsParams ( const Standard_Real  theLineWidthParam,
const Standard_Real  theStartParam,
const Standard_Real  theEndParam 
)

Sets parameters of simple vector arrwo presentation theLineWidthParam - coefficient of vector line width (to draw line instead of arrow) theStartParam and theEndParam parameters of start and end of thickened ends position of thickening calculates according to parameters and maximum vector length default values are: theLineWidthParam = 2.5 theStartParam = 0.85 theEndParam = 0.95.

void MeshVS_VectorPrsBuilder::SetVector ( const Standard_Boolean  IsElement,
const Standard_Integer  ID,
const gp_Vec Vect 
)

Sets vector assigned with certain node or element.

void MeshVS_VectorPrsBuilder::SetVectors ( const Standard_Boolean  IsElement,
const MeshVS_DataMapOfIntegerVector Map 
)

Sets map of vectors assigned with nodes or elements.


The documentation for this class was generated from the following file: