Open CASCADE Technology  6.9.0
Public Member Functions

Law_Laws Class Reference

#include <Law_Laws.hxx>

Public Member Functions

 Law_Laws ()
 
 Law_Laws (const Law_Laws &Other)
 
void Assign (const Law_Laws &Other)
 
void operator= (const Law_Laws &Other)
 
Standard_Integer Extent () const
 
void Clear ()
 
 ~Law_Laws ()
 
Standard_Boolean IsEmpty () const
 
void Prepend (const Handle< Law_Function > &I)
 
void Prepend (const Handle< Law_Function > &I, Law_ListIteratorOfLaws &theIt)
 
void Prepend (Law_Laws &Other)
 
void Append (const Handle< Law_Function > &I)
 
void Append (const Handle< Law_Function > &I, Law_ListIteratorOfLaws &theIt)
 
void Append (Law_Laws &Other)
 
Handle< Law_Function > & First () const
 
Handle< Law_Function > & Last () const
 
void RemoveFirst ()
 
void Remove (Law_ListIteratorOfLaws &It)
 
void InsertBefore (const Handle< Law_Function > &I, Law_ListIteratorOfLaws &It)
 
void InsertBefore (Law_Laws &Other, Law_ListIteratorOfLaws &It)
 
void InsertAfter (const Handle< Law_Function > &I, Law_ListIteratorOfLaws &It)
 
void InsertAfter (Law_Laws &Other, Law_ListIteratorOfLaws &It)
 

Constructor & Destructor Documentation

Law_Laws::Law_Laws ( )
Law_Laws::Law_Laws ( const Law_Laws Other)
Law_Laws::~Law_Laws ( )
inline

Member Function Documentation

void Law_Laws::Append ( const Handle< Law_Function > &  I)
void Law_Laws::Append ( const Handle< Law_Function > &  I,
Law_ListIteratorOfLaws theIt 
)
void Law_Laws::Append ( Law_Laws Other)
void Law_Laws::Assign ( const Law_Laws Other)
void Law_Laws::Clear ( )
Standard_Integer Law_Laws::Extent ( ) const
Handle< Law_Function >& Law_Laws::First ( ) const
void Law_Laws::InsertAfter ( const Handle< Law_Function > &  I,
Law_ListIteratorOfLaws It 
)
void Law_Laws::InsertAfter ( Law_Laws Other,
Law_ListIteratorOfLaws It 
)
void Law_Laws::InsertBefore ( const Handle< Law_Function > &  I,
Law_ListIteratorOfLaws It 
)
void Law_Laws::InsertBefore ( Law_Laws Other,
Law_ListIteratorOfLaws It 
)
Standard_Boolean Law_Laws::IsEmpty ( ) const
Handle< Law_Function >& Law_Laws::Last ( ) const
void Law_Laws::operator= ( const Law_Laws Other)
inline
void Law_Laws::Prepend ( const Handle< Law_Function > &  I)
void Law_Laws::Prepend ( const Handle< Law_Function > &  I,
Law_ListIteratorOfLaws theIt 
)
void Law_Laws::Prepend ( Law_Laws Other)
void Law_Laws::Remove ( Law_ListIteratorOfLaws It)
void Law_Laws::RemoveFirst ( )

The documentation for this class was generated from the following file: