Open CASCADE Technology  6.9.0
Data Structures

Graphic3d_TextureEnv.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_TextureEnv.hxx>
#include <Graphic3d_NameOfTextureEnv.hxx>
#include <Graphic3d_TextureRoot.hxx>
#include <Image_PixMap_Handle.hxx>
#include <Standard_Integer.hxx>

Data Structures

class  Graphic3d_TextureEnv
 This class provides environment texture usable only in Visual3d_ContextView. More...