Mesh

Mesh providing functionality to work with tessellated representations of objects.

 

Mesh module provides the functionality to work with tessellated representations of objects in form of triangular facets. This module contains:

  • data structures to store surface mesh data associated to shapes and basic algorithms to handle them;
  • data structures and algorithms to a build triangular surface mesh from BRep objects (shapes);
  • tools for displaying meshes with associated pre- and post-processor data (scalars or vectors).

Open CASCADE Technology includes two mesh converters:

  • VRML converter translates Open CASCADE shapes to VRML 1.0 files (Virtual Reality Modeling Language). Two representation modes are possible: shaded, which presents shapes as sets of triangles computed by the mesh algorithm, or wireframe, which presents shapes as sets of curves.
  • STL converter translates Open CASCADE shapes to STL files. STL (STtereoLithography) format is widely used for rapid prototyping (3D printing).

OPEN CASCADE also offers Advanced Mesh Products: