how to prevent an object from being affected by light

Hello everyone, how to prevent an object from being affected by light, and at the same time light can affect other objects? Thank you all.

Kirill Gavrilov's picture

There is Graphic3d_TOSM_UNLIT shading model for drawing objects without lighting (Graphic3d_Aspects::ShadingModel() property).

stateof3d_161058's picture

Nice, thank you for this solution