Fillet and Chamfer on a face that is not part of a solid

Hello, 

I am looking for a way to fillet and chamfer a face, but all I can see in the documentation is BRepFilletAPI_MakeFillet/Chamfer which works on solids. Is there a way in I can do this operation without a solid ?

Thanks in advance,

Yaniv

liuhuiwei's picture

BRepFilletAPI_MakeFillet2d

Yaniv Amsellem Sela's picture

Thank you for your answer. However I am looking for a way to fillet/chamfer a 3d face and not a planar one , meaning I have 2 faces, that can be planar or 3d faces and that they don't form a solid, and an edge that is shared by both faces. Are you familiar with an API that will allow me to apply fillet/chamfer on the shapes? Or any idea about how to achieve that with BRepFilletAPI_MakeFillet/Chamfer ?

Thanks again