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Bug in BRepAlgoAPI_Cut

Steve Harris's picture

There appears to be a bug in BRepAlgoAPI_Cut, which occurs when an edge in the shape being removed lies exactly on a surface on the shape being cut. I am creating a revolved shape, then removing a box from it. If the bottom of the box is at the same radius as part of the revolved shape, that part of the revolved surface is lost and you can see into the solid. Is there any way to get around this? TIA.

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