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boolean operation (2)

darie aron's picture

hello !

Can be done the cutting operation of a body with an other moving body by using the "opencascade" libraries ? The problem is that if one of two bodies executes an uncontinuous movement (from successive positions), the result of the cutting operation doesn't look too good ... In other words, can be obtained a solid body from an other solid body that moves after a certain trajectory? Or, how the solid body roughness (asperities) can be finished(smoothed)?


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