For all issues regarding the Forums use, please, refer to the Forum Rules.

Our Solutions

Need professional assistance?
Consider our:

Support Offerings


Need to speed up your development?
Have a look at our:

Samples & Tools


Need some functionality extending standard OCCT capabilities?
Check out our:

Adv. Components

Related pages

Applying wedge to cylinder

S Fredrick's picture

I'd like to create a wedged cylinder, i.e. one in which the two faces at either side have a non-zero angle between their planes. The wedge function BRepPrimAPI_MakeWedge appears to only support rectangular wedges.

Is there a way to make a wedge on a cylinder using the existing BRepPrim API? If not, how might one best construct such a solid?

Contact us

Attention: DO NOT use this form for all kind of request for the removal of your personal data. Please follow this link for such cases.