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About Triangulation

Selman Uslu's picture

I use BrepMesh_IncrementalMesh(Shape, theLinDeflection, isRelative, theAngDeflection, isInParallel) to triangulate a shape. Does anyone know what the parameters mean?  theLinDeflection, isRelative, theAngDeflection, isInParallel​?

How can i increase quality of triangulation?

Kirill Gavrilov's picture

Check the description of the class BrepMesh_IncrementalMesh - these arguments are documented there!
Also consider reading User Guides within official OCCT documentation.

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