Open CASCADE Technology
6.9.1
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OpenGl_PointSprite.hxx File Reference
#include <
OpenGl_Texture.hxx
>
#include <Handle_OpenGl_PointSprite.hxx>
Data Structures
class
OpenGl_PointSprite
Point sprite resource. On modern hardware it will be texture with extra parameters. On ancient hardware sprites will be drawn using bitmaps.
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