Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Transfer_ActorDispatch.hxx>
#include <Transfer_TransferDispatch.hxx>
#include <Transfer_ActorOfTransientProcess.hxx>
#include <Handle_Interface_InterfaceModel.hxx>
#include <Handle_Interface_Protocol.hxx>
#include <Handle_Transfer_ActorOfTransientProcess.hxx>
#include <Handle_Transfer_Binder.hxx>
#include <Handle_Standard_Transient.hxx>
#include <Handle_Transfer_TransientProcess.hxx>
Data Structures | |
class | Transfer_ActorDispatch |
This class allows to work with a TransferDispatch, i.e. to transfer entities from a data set to another one defined by the same interface norm, with the following features : More... | |